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Chapter 1-Mobile App

A long-term digital growth companion that guides students aged 13-17 from career confusion to confident, informed decisions — while actively protecting their mental well-being.

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My Role

Product Designer

Team

1 Product Designer, 3 Developers, 1 Lead Manager

Industry

Ed-Tech

Timeline

January 2026 - April 2026

Project Showcase

Challenge

UI/UX Designer

Impact

Ed-Tech

Solution

1 Product Designer, 3 Developers, 1 Lead Manager

Learnings

January 2026 - April 2026

Chapter 1 Mobile App DetailsChapter 1 Mobile App Details Part 2

Project type

Digital growth platform / Student guidance experience / Vision-led product design

Category

Product design, UI/UX design, web design, responsive design, digital experience design

Tools

Figma, Illustrator, Claude, Stitch, Antigravity, Adobe Creative Suite

Deliverables

  • Platform experience design
  • Student onboarding flows
  • Career exploration journeys
  • Growth and reflection systems
  • Responsive layouts
  • Information architecture
  • Content structure and storytelling
  • Reusable UI components
  • Design system foundation
  • Product and UX direction

The experience was designed with a calm and approachable visual language focused on clarity, emotional comfort, and structured guidance — helping students navigate growth and future decisions in a way that feels supportive and easy to engage with.

About OneTAC

Chapter 1 is a digital growth companion designed for students aged 13-17 navigating academics, identity, and future career decisions. The platform helps students explore interests, build confidence, and make informed decisions through structured guidance and self-discovery.

Built around both growth and emotional well-being, the experience aims to make career exploration feel less overwhelming and more approachable during formative years.

Key project goals

  • Simplify career and growth exploration
  • Create a supportive and approachable experience
  • Reduce overwhelm through structured UX
  • Encourage confidence and self-discovery
  • Build engaging long-term user journeys
  • Design scalable and accessible systems
  • Balance guidance with emotional well-being
  • Create clarity through thoughtful product design

The overall experience was shaped to feel calm, structured, and human-centered — creating a platform that supports students through growth, reflection, and future decision-making.

Chapter 1 Mobile App Details Part 3Chapter 1 Mobile App Details Part 4
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Let’s work on some interesting perspectives

You can find me at abhiramvenugopal204@gmail.com

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